Showing posts with label Hidden Realm. Show all posts
Showing posts with label Hidden Realm. Show all posts

Wednesday, July 1, 2009

Paradox Green-- Update, plus insider Rastro pictures (The first Rastro pictures???)

I put a ??? up there because I'm not sure yet... Anyway,

Paradox green update! It's FINALLY here!!!!!!!! With the help of 3 portal jammers, I got into the zone, got into Rastro's game room-- And bought TONS of Rastro's items in the process-- AND played Rastro's game!!! I played it with a good buddy from the Forum, Roxas, who's UFN is Pit272.

Story summary:

The Nectar came home and found the Maul in the Nectar's honey. So now they've gone running off to the Hidden Realm to settle their differences (That sounds like the Bomble VS Raj story! lol). It's a busy day, because the Paradox Green portal has also been opened! Paradox Green is the birthplace of Dr. Tinker. Once in Paradox Green, you meet the Keeper of the Tree, who tells you about Paradox Green. (I think he's Dr. Tinker's cousin, and if you see him you'll know why) The Tree helps such coexistance take place, that even the four seasons live together in Paradox Green. The Tadd live in the Fall. The Ace live in the Winter. The Mulch live in the Spring. The Rastro live in the summer. Unfortunately, not all is as peaceful in Paradox Green as it was. Just before the Great Disaster, Paradox Green had a disaster of it's own. A series of trenches has formed, seperating the four seasons. The Henchmen 2.0 have also showed up. The Henchmen 2.0 are a bigger, badder, meaner version of the Henchmen. Not only are they stealing Funkeys' coins, but they are also performing organized attacks on the Tree, which holds Paradox Green together.

Pictures:

Paradox Green Portal

Paradox Green Rarities

Nectar and Maul's new home-- Two new Funkey Fighters Funkeys



The Tadd Pad


Ace Hangar


Mulch's Game Room


Rastro's Game Room, Outside







Rastro's Game Room, Inside

Rastro's Mart


Rastro's Game, Rasteriods



Mulch's Recycling Quiz, a Quiz in Paradox Green.



The Paradox Green Map



Henchmen, 2.0


Henchmen 2.0's game, not very hard at all

I'll have more about Rastro's game tomorrow. Right now, though, I gots ta go.

Saturday, February 21, 2009

Toy fair! First looks at Dreamstate and Hidden Realm Adventure Packs!

Well, we finally have our very first look at the Dreamstate and Hidden Realm Adventure Packs! Woohoo! Oh, and there's also more Paradox Green junk and strangely... A Common Yang?
It seems there was more than meets the EYE with what we thought about the upcoming Adventure Packs. First of all, King Sidd is sitting on a pillow! Lolz.
Kane's sword is removable and he can grip it in both hands! If you click on the picture to make it bigger you can see the little slots... awesomeness!
WOOHOO!!! I love being right. I knew from the start that Dali's funkey feet-shape would come from the dirt around him. But he looks smaller than I imagined...
At first I was REALLY puzzled by the two Marshall colors... But I got it after a while. My theory is: The normal brown one takes you to all the game rooms in Nightmare Rift, while the white one takes you to all the game rooms in Daydream Oasis.
Bum, budda dum, dadda duhduhduhduhduhduhduhduhduhduhduhduh DUM, dada duh duh da da dum, tshh bup bup bup bup buppadey-dum da dum da dum! Lolz, why are you looking at me like I'm insane? I just really like Goya.

Credits for pictures go to Robyn & Liam from Ubfunkeysarefun, who actually got them from Figures.com. Lolz.
Edit: Onewa80 has infomed me that Obsessed Funkey put the pictures up in the first place, so some of the credit goes to him too.

Friday, December 12, 2008

Holiday Mania Part 1: 4.0 Update Part 1: The Hidden Realm


The glorious 4.0 Update is here! When you come in, the first thing you notice is that Dreamstate and Hidden Realm funkeys are walking around Funkeystown. Go near the Library and the beginning storyline pops up... Mayor Sayso is acting a bit strange. The biggest surprise ever to me was that ANY funkey can go to the Hidden Realm. That's because of what's there. More on that in a bit...
The "Guide"s name is Kane. The Villain's name is Kane. Yep. The guide is the Villain too. Here's what it looks like when you come in...
The Hidden Realm was formerly called "The Perilous Verge", home only to a new tribe of funkeys called The Oni...
...Anyway, the Oni King's name is Sidd. That guy with the sword is Kane. Now then, back to the story. During the great Funkey Wars of the Funkazoic Era, The Perilous Verge was in conflict on all sides. The Oni were working desperately to drive off the advancing horde of the army of the evil King Kahn. Seeing no other choice, King Sidd had all the paths leading to the Perilous Verge destroyed, and had Kane unleash the Gauzian Blur, which obscures and confuses, to further sheild them. As King Sidd would come to find, the other funkeys united under King Funkenkahmun and defeated King Kahn. With the Perilous Verge shrouded in the Gauzian Blur, and no contact from the Oni, King Funkenkahmun believed that the Perilous Verge and the Oni had been lost to the advancing hordes... The Perilous Verge had become a Hidden Realm. Likewise, with no contact from the other funkeys, news of the wars end never reached the Oni. So, they had built the Oni Dojo in order to train their warriors in preperation for a battle they thought would some day come.
As the years passed with no contact from the outside world, King Sidd began to wonder if there was something more to the funkey exsistance. So he climbed to the highest point of the Hidden Realm, sat under a Bohdi tree, built a telescope, and took a look around.
He returned to the Oni Dojo a changed funkey. He had seen all the funkeys living in harmony... And he realized that nothing mattered if you didn't share it with others. But, as he says, "Enlightenment cannot just be given, it must be earned. You cannot become, if you simply say what you would've done." To achieve this, he built the Enlightening Gates (More on those after the story), sent his Airship to Funkeystown, put Kane in charge, and closed the gates.


To open the Enlightening Gates you need to stand on each plate in front of it, each as a different funkey. At the end of the path you will find King Sidd and his Telescope. You can use the Telescope to see into any zone except the Hidden Realm and Angus Manor (More on Angus Manor in Holiday Mania Part 3.)
On the way through the Enlightening Gates there are some neat activities and three different games- And one is Multiplayer! Here are some of the neat activities:

And the best thing for Mayor Sayso owners who don't have Dot- Mayor Sayso can now enter the Dot Spot and shop there! :D
And so concludes Holiday Mania Part 1, which took two sessions to write. -_-' Whew!

Thursday, October 9, 2008

More stuff from the 3.2 Update





Top, Lower Top, and
Upper Bottom: The
Hidden Realm
Rarities. Bottom: The
Funkiki Native Outpost.